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Analysis of the Hue Tendencies of Sci-Fi PC Games - Focus <HALO3>, <Death Stranding> and <Cyberpunk 2077>

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Sci-Fi standards for the human fantasy for the future world. It has always been a hot subject both in television programs, films and games. Sci-Fi films and games have also ranked on the top of lists. However, the academic world tends to focus more on the discussion of Sci-Fi in films. For example, according to <Research on Color Modes of Well-known Contemporary Films(2020)>, in recent years, the mainstream colors of Hollywood Sci-Fi films have changed from red and blue to orange, yellow, blue and green. Hence, there have been abundant achievements of qualitative research and studies concerning Sci-Fi films. However, in comparison, research and studies about hue tendency of Sci-Fi games are inadequate. For this reason, this paper intends to determine the seven elements of Sci-Fi through literature review. Then, the seven elements and Metacritic scores are used as the standard for case selection. Three excellent Sci-Fi PC games, including <HALO 3>, <Death Stranding> and <Cyberpunk 2077>, are chosen as the objects of analysis. Furthermore, data analysis is conducted based on the NCS to discuss the similarity of hues in Sci-Fi games. Last but not least, by concluding and summarizing the application of colors in excellent games, this study strives to provide some theoretical references and basic data for the color production of Sci-Fi games.

Abstract

Sci-Fi standards for the human fantasy for the future world. It has always been a hot subject both in television programs, films and games. Sci-Fi films and games have also ranked on the top of lists. However, the academic world tends to focus more on the discussion of Sci-Fi in films. For example, according to <Research on Color Modes of Well-known Contemporary Films(2020)>, in recent years, the mainstream colors of Hollywood Sci-Fi films have changed from red and blue to orange, yellow, blue and green. Hence, there have been abundant achievements of qualitative research and studies concerning Sci-Fi films. However, in comparison, research and studies about hue tendency of Sci-Fi games are inadequate. For this reason, this paper intends to determine the seven elements of Sci-Fi through literature review. Then, the seven elements and Metacritic scores are used as the standard for case selection. Three excellent Sci-Fi PC games, including <HALO 3>, <Death Stranding> and <Cyberpunk 2077>, are chosen as the objects of analysis. Furthermore, data analysis is conducted based on the NCS to discuss the similarity of hues in Sci-Fi games. Last but not least, by concluding and summarizing the application of colors in excellent games, this study strives to provide some theoretical references and basic data for the color production of Sci-Fi games.

참고문헌 (13)

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  2. Feng Tian, "Research on Color Modes of Well-known Contemporary Films", Movie Literature, (6), pp.28~35 (2020)
  3. 신하나, "온라인 게임 캐릭터 복식 색채와 패션 트렌드 색채의 비교 분석", 복식문화연구, 18(3), pp.436~451 (2010), 복식문화학회[DOI]
  4. 조윤경, "게임 속 오라에 적용된 색채의 상징과 스토리텔링", 한국색채학회논문집, 23(1), pp.37~44 (2009), 한국색채학회
  5. Tae-Yul Kim, "Research About Effect that Color Gets in Durability of On - Line Game", Journal of Game and Entertainment, 1(1), pp.8~14 (2005)
  6. 정쳰, "Analysis of Color Tendency for Children Characters of Mobile Educational Games", 한국컴퓨터게임학회논문지, 30(4), pp.105~114 (2017), (사)한국컴퓨터게임학회[DOI]
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  8. Jian Zhou, "On the Application of Color Language in Science Fiction Films", Movie Literature, (24), pp.47~48 (2011)
  9. Qian Huang, "Comparative Analysis of Four Major Color Systems", Packaging Engineering, 40(8), pp.266~272 (2019)
  10. Wheeler Winston Dixon, "A Short History of Film", pp.12~ (2008), Rutgers University Press
  11. Telotte, J. P, "The Essential Science Fiction Television Reade", pp.210~ (2008), University Press of Kentucky
  12. Roberts, Adam, "Science fiction", pp.14~15 (2002), Routledge
  13. "How Mass Effect 2 found its style" (2017)[URL]

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