A Study of game media art using generative artificial intelligence: focusing on the work 'Facing New Era'
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In the modern world, advances in technology are rapidly changing the face of art. The development of generative artificial intelligence technology has provided new expressions to creative acts that were previously thought to be the sole preserve of mankind. And it has also provided new ways of expressing artistic creation for artists who adhere to traditional techniques. However, compared to the increasingly advanced artificial intelligence technology, there is still a lack of research on the specific media art production process utilizing it in Korea. This paper explores overseas cases of media art utilizing AI technology. Using the Text-to-Image AI generation model and the game engine Unreal Engine 5, this paper presents a methodology for creating works using generative AI that is not established in Korea and the scalability of the AI image generation model to artists.
Abstract
In the modern world, advances in technology are rapidly changing the face of art. The development of generative artificial intelligence technology has provided new expressions to creative acts that were previously thought to be the sole preserve of mankind. And it has also provided new ways of expressing artistic creation for artists who adhere to traditional techniques. However, compared to the increasingly advanced artificial intelligence technology, there is still a lack of research on the specific media art production process utilizing it in Korea. This paper explores overseas cases of media art utilizing AI technology. Using the Text-to-Image AI generation model and the game engine Unreal Engine 5, this paper presents a methodology for creating works using generative AI that is not established in Korea and the scalability of the AI image generation model to artists.
참고문헌 (13)
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