인터넷게임중독 예방교육프로그램이 초등학생의 자기통제성과 인터넷게임 사용시간에 미치는 효과
Effects of the Internet Game Addiction Prevention Educational Program on Self-control and Time Spent on Internet Games by Elementary School Students
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Abstract
=Program on Self-control and Time Spent on Internet Games by Elementary Schol StudentsYang, Mi-Kyung1)Oh, Won-Oak2)1) Graduate Student, Dongguk University Department of Nursing2) Associate Professor, Dongguk University Department of NursingPurpose:Educational Program) on increasing the self-control and decreasing the time spent on internet games. Method: The research design was a quasi-experiment, repeated measures design with non-equivalent control group. Participants in control group). The instruments used in this study were the Self-control of Internet Game Scale and Time spent on internet games per wek. The experimental group participated in the EP-IGAP for 6 weks. Results: After the there was no statistical difference in the time spent on internet games betwen the two groups. Conclusion: These results sugest that EP-IGAP is effective increasing the self-control related to internet games in elementary school students. Further research is need to modify the EP-IGAP.
참고문헌 (26)
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