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모바일 환경에서 이동성을 고려한 Chord 시스템 알고리즘

Chord System Algorithm Based on the mobility in the mobile environment

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초록

Due to the increasing use of smart phones, using Wifi, Wibro of mobile devices spread. Accordingly, Need of using peer-to-peer file sharing between mobile devices is growing. However, common Peer-to-Peer(P2P) system is too complex and is not suitable to be applied to mobile devices. Thus, the need of research has shown to improve way in a mobile environment that has a constraints as mobility and the scope of communication. Among them, there is a Chord as contents look up algorithm. Chord is the issue. Chord as the DHT-based P2P protocol shares files, index-key and distributed key across the network. However, exist Chord doesn't consider the mobility. So, It has a lot of problems in the mobile environment. Thus, in this paper, I will try to explore an appropriate way of Chord in a mobile environment.

Abstract

Due to the increasing use of smart phones, using Wifi, Wibro of mobile devices spread. Accordingly, Need of using peer-to-peer file sharing between mobile devices is growing. However, common Peer-to-Peer(P2P) system is too complex and is not suitable to be applied to mobile devices. Thus, the need of research has shown to improve way in a mobile environment that has a constraints as mobility and the scope of communication. Among them, there is a Chord as contents look up algorithm. Chord is the issue. Chord as the DHT-based P2P protocol shares files, index-key and distributed key across the network. However, exist Chord doesn't consider the mobility. So, It has a lot of problems in the mobile environment. Thus, in this paper, I will try to explore an appropriate way of Chord in a mobile environment.

참고문헌 (10)

  1. 김대업, "이용수준에 따른 모바일 엔터테인먼트 서비스 만족도에 관한 연구", (사)디지털산업정보학회 논문지, 1(2), pp.79~89 (2005), (사)디지털산업정보학회
  2. 권준희, "유비쿼터스 환경에서 상황 데이터 기반 모바일 콘텐츠 서비스를 위한 추천 기법", (사)디지털산업정보학회 논문지, 6(2), pp.1~9 (2010), (사)디지털산업정보학회
  3. I. Stoica, "Chord : A Scalable P2P Lookup Service for Internet Applications", IEEE, 2004, pp.12(2), 205~218
  4. A. Rowstron, "Pastry: Scalable, Distributed Object Location and Routing for LargeScale Peer-to-peer Systems", IFIP, 2001, 329~350
  5. B. Zhao, "Tapestry: A Resilient Globalscale Overlay for Service Deployment", IEEE Journal on Selected Areas in Communications, 22(1), pp.41~43 (2004)
  6. S. Ratnasamy, "A Scalable Content Addressable Network", Proc. ACM SIGCOMM, 161~172 (2001)
  7. "Napster"[URL]
  8. "Gnutella"[URL]
  9. 윤영효, "모바일 P2P 환경에서 효율적인 네트워크 자원 활용을 위한 반응적인 코드", 정보과학회논문지 : 정보통신, 36(2), pp.80~89 (2009), 한국정보과학회
  10. 김혁수, "모바일 애드 혹 네트워크에서 이동성을 고려한 안정적인 클러스터링 기법", 한국통신학회논문지B, 34(5), pp.480~488 (2009), 한국통신학회

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