Game Application for Children Language and Social Development - Following Design Thinking Process -
0
조회
0
다운로드
0
인용
0
참고문헌
키워드
초록
Background Children, age of 5-6, suffer deprivation of basic education due to the unprecedented COVID-19. With the rate of only-child increasing in contemporary society, the absence of connecting with peers in early childhood negatively affects the speed and depth of a child’s growth. Methods This research follows the design thinking process and uses three methods. The design team identifies the problem with the 'Emphathy map' and finds the root cause with '5 why questions,' leading to ‘How Might We’ questions to provide a solution. A game application for children language and overall social development is designed consequently. Stimulating motivation and encouragement throughout the game process, children can engage in two different game concepts which are gardening and cooking. Children can accomplish each task of growing crops and cooking cuisines through communication and interaction with team members. Result The games were tested on 14 recruited children. The test confirmed that the games would not only serve educational but give sense of achievement for the children, supporting their social development and passion for interacting. Conclusion To prevent the lag in language and social development among children, this research gamifies the learning process and encourages children to overcome current and potential circumstances blocking their enthusiasm to learn.
Abstract
Background Children, age of 5-6, suffer deprivation of basic education due to the unprecedented COVID-19. With the rate of only-child increasing in contemporary society, the absence of connecting with peers in early childhood negatively affects the speed and depth of a child’s growth. Methods This research follows the design thinking process and uses three methods. The design team identifies the problem with the 'Emphathy map' and finds the root cause with '5 why questions,' leading to ‘How Might We’ questions to provide a solution. A game application for children language and overall social development is designed consequently. Stimulating motivation and encouragement throughout the game process, children can engage in two different game concepts which are gardening and cooking. Children can accomplish each task of growing crops and cooking cuisines through communication and interaction with team members. Result The games were tested on 14 recruited children. The test confirmed that the games would not only serve educational but give sense of achievement for the children, supporting their social development and passion for interacting. Conclusion To prevent the lag in language and social development among children, this research gamifies the learning process and encourages children to overcome current and potential circumstances blocking their enthusiasm to learn.
참고문헌 (7)
- Astuti, S., "Method of Language Development Early Childhood", Aisyiyah’s Awareness on Early Childhood Care and Education (2015)
- Brown, J. L., "Empathy Mapping: A guide to getting inside a user’s head" (2021), UX Booth
- Kim, S. A., "The Relationship between Infant Playability, Communication Ability, and Peer Play Interaction", Master, pp.2021
- 김영태, "아동의 언어능력과 사회정서발달의 관계에 관한 메타분석", Communication Sciences and Disorders, 24(2), pp.274~287 (2019), 한국언어청각임상학회[DOI]
- Koh, I. S., "The Effect of Language Development in 2-Year-Old Infants on Peer Competence & Relationship with Teachers", Master, pp.2013
- 이희란, "아동의 디지털 기기 사용과 언어발달에 관한 부모의 인식 조사", Communication Sciences and Disorders, 19(2), pp.178~190 (2014), 한국언어청각임상학회[DOI]
- Scull, J., "Young Learners: Teachers’ Questions and Prompts as Opportunities for Children’s Language Development", Asia-Pacific Journal of Research in Early Childhood Education (2013)[DOI]
